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{{performer|Steve Whitmire}}
 
{{performer|Steve Whitmire}}
[[Image:Waldocgraphic.jpg|thumb|300px]]
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[[File:Waldo.png|thumb|302px]]
{{designer|[[Kirk Thatcher]]|lead designer|Pacific Data Images|animation}}
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{{designer|[[Kirk Thatcher]]|lead designer|[[Pacific Data Images]]|animation}}
[[File:Secrets14.jpg|thumb|300px|Jim Henson performs Waldo with a [[waldo]]. Waldo is seen in real time so he is in low-resolution.]]
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[[File:The Jim Henson Hour "Waldo"|thumb|300px|Jim Henson explains to [[Jojo]] how Waldo is performed.]]
   
'''Waldo C. Graphic''', "the spirit of 3D", is a computer graphic, as his name suggests, rather than a standard fleece-and-foam [[What is a Muppet?|Muppet]]. As such, he's able to morph into any shape imaginable. He has the playful nature of a clown, yet with the intelligence of a computer. Waldo first appeared in 1989 on ''[[The Jim Henson Hour]]'' where he was the demographics expert for [[MuppeTelevision]]. His most prominent role was in the [[The Walt Disney Company|Disney]] theme park attraction ''[[Muppet*Vision 3D]]'', engaging with the Muppets and audience members, attempting to get out of the film, and even morphing into [[Mickey Mouse]] (voiced by [[Wayne Allwine]]).
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'''Waldo C. Graphic''', "the spirit of 3D", is a computer graphic, as his name suggests, rather than a standard fleece-and-foam [[What is a Muppet?|Muppet]]. As such, he's able to morph into any shape imaginable. He has the playful nature of a clown, yet with the intelligence of a computer. Waldo first appeared in 1989 on ''[[The Jim Henson Hour]]'' where he was the demographics expert for [[MuppeTelevision]]. His most prominent role was in the [[The Walt Disney Company|Disney]] theme park attraction ''[[Muppet*Vision 3D]]'', engaging with [[:Category:The Muppets Characters|the Muppets]] and audience members, attempting to get out of the film, and even morphing into [[Mickey Mouse]] (voiced by [[Wayne Allwine]]).
   
Despite his CG nature, Waldo was controlled in real time by a puppeteer, making use of a mitten-like motion-capture device called a [[Waldo]] (which he was named after). Jim Henson had begun experimenting with creating digital characters in the mid-1980s and Waldo's underlying technology grew out of experiments conducted to create a computer generated version of [[Kermit the Frog]].<ref>Finch, Christopher. ''[[Jim Henson: The Works]]'' (New York: Random House, 1993)</ref>
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Despite his CG nature, Waldo was controlled in real time by a puppeteer, making use of a mitten-like motion-capture device called a [[Waldo (remote manipulator)|waldo]] (which he was named after). Jim Henson had begun experimenting with creating digital characters in the mid-1980s and Waldo's underlying technology grew out of experiments conducted to create a computer generated version of [[Kermit the Frog]].<ref>Finch, Christopher. ''[[Jim Henson: The Works]]'' (New York: Random House, 1993)</ref>
   
 
Waldo's strength as a computer generated puppet was that he could be controlled by a single puppeteer<ref name="featuredcreature">[http://web.archive.org/web/20030222193241/http://henson.com/fun/fcreature/waldo_fcbts.html Henson.com Featured Creature: Behind the Scenes @ Archive.org]</ref> in real-time, in concert with conventional puppets. The computer image of Waldo was mixed with the video feed of the camera focused on physical puppets so that all of the puppeteers in a scene could perform together. Afterward, in post production, he would be re-rendered in full resolution, adding a few dynamic elements on top of the performed motion.<ref>Walters, Graham. ''The Story of Waldo C. Graphic''. Course Notes: 3D Character Animation by Computer, ACM SIGGRAPH '89, Boston, July 1989, pp. 65-79</ref>
 
Waldo's strength as a computer generated puppet was that he could be controlled by a single puppeteer<ref name="featuredcreature">[http://web.archive.org/web/20030222193241/http://henson.com/fun/fcreature/waldo_fcbts.html Henson.com Featured Creature: Behind the Scenes @ Archive.org]</ref> in real-time, in concert with conventional puppets. The computer image of Waldo was mixed with the video feed of the camera focused on physical puppets so that all of the puppeteers in a scene could perform together. Afterward, in post production, he would be re-rendered in full resolution, adding a few dynamic elements on top of the performed motion.<ref>Walters, Graham. ''The Story of Waldo C. Graphic''. Course Notes: 3D Character Animation by Computer, ACM SIGGRAPH '89, Boston, July 1989, pp. 65-79</ref>
   
Waldo's design was led by [[Kirk Thatcher]] with input from a variety of other artists, including Timothy Young (who provided concept sketches) and animated by Pacific Data Images,<ref name="featuredcreature" /> now known as PDI/DreamWorks. Thatcher was greatly influenced by Chris Wedge's 1987 CG Short, "Balloon Guy".<ref>[http://www.henson.com/podcast.php?content=110 Jim Henson Company Podcast, April 18, 2011, Interview with Kirk Thatcher]</ref> [[Jim Henson]] performed Waldo in a special demonstration of how he worked in "[[Episode 110: Secrets of the Muppets|Secrets of the Muppets]]."
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Waldo's design was led by [[Kirk Thatcher]] with input from a variety of other artists, including Timothy Young (who provided concept sketches) and animated by [[Pacific Data Images]],<ref name="featuredcreature" /> now known as PDI/DreamWorks. Thatcher was greatly influenced by Chris Wedge's 1987 CG Short, "[http://www.youtube.com/watch?v=InC92AfGAk4 Balloon Guy]".<ref>[http://www.henson.com/podcast.php?content=110 Jim Henson Company Podcast, April 18, 2011, Interview with Kirk Thatcher]</ref> [[Jim Henson]] performed Waldo in a special demonstration of how he worked in ''The Jim Henson Hour'' episode "[[Episode 110: Secrets of the Muppets|Secrets of the Muppets]]."
 
[[Image:Vinylmation-Waldo-(2011).jpg|thumb|Vinylmation figure]]
 
In 2011, a Waldo C. Graphic "chaser figure" was produced as part of series #2 of the Muppet [[Vinylmation]] figures, the only piece of Waldo merchandise in existence.
 
   
 
In 2011, <span class=plainlinks>[http://muppet.wikia.com/index.php?title=Vinylmation&image=Vinylmation-Waldo--282011-29-jpg a Waldo C. Graphic "chaser figure"]</span> was produced as part of series #2 of the Muppet [[Vinylmation]] figures, the only piece of Waldo merchandise in existence.
   
 
==Appearances==
 
==Appearances==
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**[[Episode 110: Secrets of the Muppets]] (book, clown, sneezes and becomes green outline of himself)
 
**[[Episode 110: Secrets of the Muppets]] (book, clown, sneezes and becomes green outline of himself)
 
**[[Episode 112: Food]]
 
**[[Episode 112: Food]]
*''Muppet*Vision 3D'' (bindle, duck, car, taxi, rocket, Mickey Mouse)
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*''[[Muppet*Vision 3D]]'' (bindle, duck, taxi, rocket, target, Mickey Mouse)
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<gallery orientation=landscape>
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Secrets14.jpg|Jim Henson performs Waldo with a [[Waldo (remote manipulator)|waldo]]. The image is seen in real time, rendered in low-resolution.
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MV3D-WaldoMickey.jpg|Waldo as Mickey Mouse.
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Waldo_art.jpg|Original character sketch of Waldo C. Graphic
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</gallery>
   
 
==Sources==
 
==Sources==

Revision as of 22:36, 31 March 2014

Template:Performer

Waldo

Template:Designer

The_Jim_Henson_Hour_"Waldo"

The Jim Henson Hour "Waldo"

Jim Henson explains to Jojo how Waldo is performed.

Waldo C. Graphic, "the spirit of 3D", is a computer graphic, as his name suggests, rather than a standard fleece-and-foam Muppet. As such, he's able to morph into any shape imaginable. He has the playful nature of a clown, yet with the intelligence of a computer. Waldo first appeared in 1989 on The Jim Henson Hour where he was the demographics expert for MuppeTelevision. His most prominent role was in the Disney theme park attraction Muppet*Vision 3D, engaging with the Muppets and audience members, attempting to get out of the film, and even morphing into Mickey Mouse (voiced by Wayne Allwine).

Despite his CG nature, Waldo was controlled in real time by a puppeteer, making use of a mitten-like motion-capture device called a waldo (which he was named after). Jim Henson had begun experimenting with creating digital characters in the mid-1980s and Waldo's underlying technology grew out of experiments conducted to create a computer generated version of Kermit the Frog.[1]

Waldo's strength as a computer generated puppet was that he could be controlled by a single puppeteer[2] in real-time, in concert with conventional puppets. The computer image of Waldo was mixed with the video feed of the camera focused on physical puppets so that all of the puppeteers in a scene could perform together. Afterward, in post production, he would be re-rendered in full resolution, adding a few dynamic elements on top of the performed motion.[3]

Waldo's design was led by Kirk Thatcher with input from a variety of other artists, including Timothy Young (who provided concept sketches) and animated by Pacific Data Images,[2] now known as PDI/DreamWorks. Thatcher was greatly influenced by Chris Wedge's 1987 CG Short, "Balloon Guy".[4] Jim Henson performed Waldo in a special demonstration of how he worked in The Jim Henson Hour episode "Secrets of the Muppets."

In 2011, a Waldo C. Graphic "chaser figure" was produced as part of series #2 of the Muppet Vinylmation figures, the only piece of Waldo merchandise in existence.

Appearances

A list of Waldo's appearances (including his transformations).

Sources

  1. Finch, Christopher. Jim Henson: The Works (New York: Random House, 1993)
  2. 2.0 2.1 Henson.com Featured Creature: Behind the Scenes @ Archive.org
  3. Walters, Graham. The Story of Waldo C. Graphic. Course Notes: 3D Character Animation by Computer, ACM SIGGRAPH '89, Boston, July 1989, pp. 65-79
  4. Jim Henson Company Podcast, April 18, 2011, Interview with Kirk Thatcher

Links