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Folge 2506

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Plot A morning walk (repeat of episode 2375)
Air date October 25, 2009
Season 37

Picture Segment Description
Cold Opening
Ernie asks Bert if he knows a word that begins with "P". Just as Bert are about to say a "P" word, he gets hit by a cardboard box (Pappkarton). Ernie are excited and thanks Bert for the help.
Wolle are up early in the morning, since he and Pferd have planned a morning walk. Wolle wakes Pferd, but Pferd thinks it's too dark to get up and goes back to sleep. Wolle decides to make it lighter and turns on the carrot lamp and wakes Pferd again. But Pferd don't fall for the trick and goes back to sleep.
Wolle decide to find more lamps to make it even more lighter. He wakes Pferd again, but Pferd says he don't want to get up. Pferd thinks it's light enough to get up, however it's so quiet. He concludes that it's to quiet to get up and goes back to sleep. Wolle decides to make sure it's not quiet anymore, he goes to get a alarm clock and Pferd wakes up, but as soon as the alarm clock goes off Pferd are prepared to go back to sleep. But Wolle manage to prevent it by getting a boom box and Pferd wonders why Wolle wants him to get up.
Wolle continues to make noise and Pferd tries to ask Wolle why he wants him to get up. Wolle says that they are gonna take a morning walk. It turns out that Pferd had forgotten about their agreement. But he thinks that it's to light and to noisy for a morning walk, and decides to go back to sleep.
Searching the world for a animal. Kids from around the world gives a demonstration of the sound it makes, before the animal in question are revealed, this time it was a pig.
(First: Folge 2483)
Todays question on the Ernie & Bert Show are; It says tick tock, it can tell the time and it rings. Ernie concludes that the answer are Bert and fetches a few supplies and turns Bert into a alarm clock.
A dice rolls a sheep.
(EKA: Folge 2410)
Wolle visit a traveling fun fair and its haunted house attraction.
Bert and Ernie's Great Adventures: Ernie and Bert are now in an Arabian town, where Ernie finds a dusty old lamp. He rubs it and a genie waitress comes out and grants them three wishes. Ernie wishes for a "Duckie Touch", where everything he touches turns into Rubber Duckies.
Hero Guy has to rescue the kitty drawn in the tree, but the kitty is afraid.

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